In the Spring semester of 2009 I took Magy Seif El-Nasr’s course on the Theory and Design of Games. Over the course of that semester I was involved in the creation of three very different game prototypes. Each of these went through several iterations, and each is roughly playable (although by no means “complete”). My collaborator, Ben Unterman, is a fellow PhD student at SIAT, and is equally responsible for any good or bad things in any of these prototypes.
The Antastic Machine
Death Match, Picasso
Attack on the Zephyr!